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Motion

Real-time Art

Real-time visuals, audio-reactive experiments, generative art, and motion design tests. Where sound becomes image and code becomes performance.

What I Play With

TouchDesigner

Main

Primary tool for real-time visuals and interactive systems.

Ableton Live

Audio

Audio source and MIDI control for reactive visuals.

Blender

Learning

3D modeling and animation (exploring).

After Effects

Secondary

Motion graphics and video post-production.

Experiments

TouchDesigner

Audio-Reactive Particles

Particle systems driven by audio frequency analysis.

TouchDesigner

Generative Patterns

Algorithmic pattern generation and noise-based visuals.

Live

Live VJ Sets

Real-time visual performance synced to DJ sets.

Motion

Abstract Motion

Experimental motion graphics and loop explorations.

Gallery

Visual 1
Visual 2
Visual 3
Visual 4
Visual 5
Visual 6
Visual 7
Visual 8

Short looping videos and visual experiments coming soon.

How It Works

Most of my visual work connects to music. The typical setup: Ableton Live sends audio and MIDI data to TouchDesigner, which generates real-time visuals that react to frequency, amplitude, and beat information.

This creates a feedback loop between sound and image — the music shapes the visuals, but the visuals also influence how I approach the music. It's performance art made with code.

I'm currently exploring 3D workflows with Blender and thinking about how these tools can enhance live DJ sets and installations.

Sound Meets Image

The visual world is deeply connected to the music world. They're designed to work together — in live sets, in recordings, and in the creative process.

Explore the Music →

Shop This World

Abstract prints, generative art posters, and visual experiment outputs.

Coming soon to the Inksky Store →